#ifndef SCENE_H
#define SCENE_H

#include <QGraphicsScene>
#include <QGraphicsItem>

class Scene : public QGraphicsScene
{
    Q_OBJECT
public:
    Scene(QObject * parent);
protected:
    virtual void wheelEvent(QGraphicsSceneWheelEvent *event);
signals:
    void zoomed(qreal dscale, const QPointF & constPoint);
};

#endif // SCENE_H
